ButterKit is a genuinely good choice if you build primarily for Apple platforms on a Mac. If you ship Android as a first-class platform, work from a non-Mac machine, or want a free no-watermark plan, Launch Shots is the better fit.
ButterKit is a native macOS application built primarily for Apple platform developers. It offers Metal-rendered 3D mockups, Xcode Simulator integration, and direct App Store Connect upload, with translation across all 50 App Store Connect languages on Pro. Android coverage is limited to a single Pixel 3D model and Android-sized presets. It requires macOS 15.6+ and stamps watermarks on the free plan.
ButterKit's Metal-rendered 3D mockups and Xcode Simulator capture are excellent. For an Apple-platform-focused developer on a Mac who values native software, it is a strong choice.
Developers switch to Launch Shots when they need first-class Android support (ButterKit ships only one Pixel 3D model alongside its iOS lineup), when they work from Windows or Linux, or when they want a free plan with no watermarks. Launch Shots also covers 100+ languages including non-App-Store locales versus ButterKit's 50 App Store Connect languages, and ships Direct Upload to both App Store Connect and Google Play Console with multi-account support — ButterKit covers App Store Connect only.
Apple-platform indie developers on macOS who want a native app and Xcode integration.
Launch Shots vs ButterKit, feature by feature
| Feature | Launch Shots | ButterKit |
|---|---|---|
| Free with no watermark | Yes — every export, every plan | Watermarked free plan |
| iOS support | Yes — iPhone, iPad, watchOS, visionOS | Yes |
| Android support | Yes — phone, tablet, Android TV | Limited (one Pixel 3D model + presets) |
| AI localization | 100+ languages, RTL support | 50 App Store Connect languages (Pro) |
| Templates | 75+, weekly additions | Apple-platform templates |
| Device frames | 50+ frames | Metal-rendered 3D |
| Direct upload to stores | Yes — App Store Connect + Play Console, multi-account | Yes — App Store Connect only |
| Platform | Web — any OS, any browser | macOS only (15.6+) |
| Free credits | 3 full sets / month, no card | Unlimited (watermarked) |
| Subscription model | None — pay-as-you-go or fixed-duration passes | $69 lifetime or $20/year |
| Starting paid price | $0.85 / credit (never expires) | $69 lifetime / $20/year (or $5/week) |
Frequently asked
Is ButterKit free?
ButterKit has a free plan but exports include a watermark. Pro is $69 as a lifetime purchase or $20/year (a $5/week pass is also available) and removes the watermark.
Does ButterKit support Android?
Only partially. ButterKit ships Android-sized export presets and a single Pixel 10 Pro 3D device model, but its device library is centred on Apple platforms. For full Android coverage (phone, tablet, Android TV), Launch Shots supports both iOS and Android in a single editor.
Does Launch Shots run on Mac?
Yes. Launch Shots is web-based and runs in any modern browser on macOS, Windows, Linux, and ChromeOS.
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